viewport 0.25 0.75 0.2 0.9 # Set viewport size. expand 1.1 # Set the character size. font 2 # Set the font type. image orion.fits 1 # Read in plane #1. winadj 0 nx 0 ny # Set the x/y scale to be the same. header rd # Read header and set limits. halftone 0 20 # Draw the halftone. box bcnsthz bcnstvdyzf # Draw a box. expand 1.5 # Make the top label a bit bigger. mtext T -2 0.15 0 T\dmax expand 1.1 # Reset character size. xlabel \ga (1950) mtext L 3.5 0.5 0.5 \gd (1950) wedge RI 0.5 3.0 0 20 BCMV
SIMPLE = T / BITPIX = -32 / NAXIS = 2 / NAXIS1 = 201 / NAXIS2 = 321 / BSCALE = 1.00000000000E+00 / BZERO = 0.00000000000E+00 / CDELT1 = -1.24999992549E-02 / CROTA1 = 0.00000000000E+00 / CRPIX1 = 1.61000000000E+02 / CRVAL1 = 8.32499982901E+01 / CTYPE1 = 'RA---SIN' / CDELT2 = 1.24999992549E-02 / CROTA2 = 0.00000000000E+00 / CRPIX2 = 2.41000000000E+02 / CRVAL2 = -5.49999969802E+00 / CTYPE2 = 'DEC--SIN' / DATAMIN = -1.715574E-07 / DATAMAX = 48.60251 / END
Figure E.10: A basic image, halftone plot, and wedge.